A light-weight program written in C++ that generates Mandelbrot fractal and renders it with SDL library. There's a point&click zoom/unzoom feature and program is configurable via JSON file
A casual game made with Unity. Thanks to GameJolt API player can store his highscore on-line. Builds are avaliable for both 32-bit and 64-bit Windows and Linux platforms, macOS, WebGL and Android.
Game made with Unity originally for DreamHack Austin Jam 2018 (theme was space) in less than 10 days. All visual assets included. Builds are avaliable for both 32-bit and 64-bit Windows and Linux platforms and macOS.
First game I made with Unity. A 2D space shooter based on the original idea of 'Asteroids' from 1979 with four difficulty levels and variety of other new features. Builds are avaliable for 64-bit Windows and Linux platforms and for Android.